Remmy Canedo - Composer - Computer music designer

Remmy Canedo is a digital alchemist that transmutes mechanical waves into experimental electronic art. He studied composition and computer music at the University of Chile (BA) with Jorge Pepi Alos, Musikhochschule Stuttgart (MA & Konzertexamen) with Marco Stroppa and later at IRCAM (Cursus 1 & 2) with Hector Parra. His music explores the manipulation and deformation of sound in real time, being the experimentation and dialog between machines and performers his central point. In the past years, he focuses his work on the implementation of live algorithmic composition as an expansion of the concept of sound manipulation, but in this case applied to the score, generating interactive networks that involve the compositional process, performers and visual elements for the creation of multiform music. In 2012 he start making audiovisual installations together with Tobias Hartmann which gave birth to AVAF (AudioVisualArtFabrik) collective for interactive art, winning the 1st prize in the International Lanxess Composition Competition at Acht Brücken Festival (Köln). Also, in 2013 he founded Reactive Ensemble, an electronic ensemble specialized in computer music design for the performance of electronic music & multimedia art.

Online works:


code composition for viola, saxophone & live electronics (2011/2019)

ROT47 explores different degrees of data conversion and the principle of rotation as a compositional paradigm. It was first conceived in 2011 as a code composition for saxophone and live electronics; a conceptual work inspired by the homonymous substitution cipher. This method of encryption uses 94 characters from the ASCII code, from decimal 33 (!) to 126 (~), rotated by 47 positions. The same algorithm was used to create a score based on alphanumerical and symbolic data with an encoded meaning. After its decryption the code turns into a text score, as a series of instructions that can be interpreted by the performer. These codes/texts are organized into 10 groups, each with 3 different levels, giving a total of 30 aural events that change their order according to a computerized rotational system, creating a new sequence for every performance. This design correspond to multiform music; a constantly changing structure by means of real-time algorithmic post-composition, generating a dynamic score inspired by nonlinear narrative and discrete models of perception.